From WITE WIKI
Types of Production
Here in the attached pdf and picture you can see the locations of the raw materials which go into production.
The PDF can be printed from the interface.
The picture can be saved and printed by selecting right click on your mouse.
This information was originally posted by Amir Agic here Production Centers
Here we have an ingame planning map showing production industry locations.
This information was originally posted by carnifex here Factory Evacuation Planning Map
Building New Units (Soviets Only)
The Axis player cannot build new units. Any new units are from reinforcements.
There are a number of rules in place at the start of the 1941 Grand Campaign.
From June 1941 until the end of October 1941, the admin cost AP for building new Soviet on map units (to include fortified region units,) is four times the normal build costs. For Example, in August 1941 a Rifle Division would cost 40 AP to create and a fortified region unit would cost 16 AP. The cost to create a Soviet support unit is always one AP.
Soviet Rifle, Motorized and Tank divisions that are destroyed prior to November 1941 will be added to the reinforcement schedule to re-enter as empty or nearly empty units after a certain number of turns with placement on the eastern part of the map per section 18.1.1 regarding previously destroyed units.
Soviet Rifle and Motorized divisions will return as Rifle divisions from 4 to 27 turns after being destroyed. Soviet Tank divisions will return as Soviet Tank brigades eleven turns after being destroyed. In addition, routed Soviet Tank Divisions that rally prior to September 1941 have a twenty percent chance of being automatically disbanded and returned as reinforcement Tank brigades eleven turns later.
At the start of the 1941 Grand Campaign there are so many new units arriving as 'cadres' that all the manpower will be used refitting these Divisions. It is not until January 1942 that the stream of reinforcements decline.
The Soviet players initial unit building may be just support units. Building SUs always costs 1 AP. Due to the Soviets poor construction value most players build 3 RR construction brigades per Army to help attached Divisions build fortifications.
In October 1941 that the cost of building new units comes down four times. A recent patch V1.03 Beta 2 – January 21, 2011 increased the AP cost for creating Soviet Rifle Divisions and Cavalry Divisions to 20 before May-1942.
As the game progresses the Soviet player will progressively build mainly Rifle Divisions and mobile forces. Later in the game on map artillery units become available. They should be built to damage and disrupt the enemy.
Another point is eventually you may find building new on map units pointless. Only 3 units are allowed in a hex, there are only so many troops you can use in a 'Human Wave'.
Reinforcements and Replacements
During the game it may become necessary to disband a unit to recover devices and manpower. To disband a unit costs 1 AP. The devices go back to the production pool and the manpower goes back to the manpower pool.
The Axis disbands are mainly carried out in the late war. They would typically be disbanding Security and FBD's and airbases once the Soviet's are at the Polish border.
(Need Axis player help here for proper insight)
The Soviets start the 1941 Grand Campaign with a number of units which the player might be wise to disband.
First the Soviets have 83 Corps HQ's (excluding 5 Airborne) which are going to be phased out and disbanded. The player can disband these early to recover the manpower. An investment of 83 AP might not be wise though when they begin disbanding en masse at turn 5. The player will have to monitor the manpower pool and decide for himself.
SAD Airbases may also be disbanded. The player has 28 of these. Some may be found not to be needed. They each contain at 100% TOE 5000 men and roughly 300-700 vehicles. These airbases are disbanded from February 1942 normally. The player has to decide whether the manpower gain is worth the AP expenditure or whether he would rather use them as bomber bases. With the early war Axis air superiority, I am inclined to disband them.
Anti-Tank Brigades. The Soviets have 8 of these. They can be disbanded. They each contain approx 3000 men. They are not suitable defending against blitzkrieg tactics, and have too low a construction value to take a place in the line of a defence in depth. They each take 1 command point and can easily shatter when attacked.
Motorcycle Regiment support unit. The Soviets have 25 of these. They are a weak support unit and also contain around 70-100 vehicles. The only use I can think of for them is to be committed to a defence of an urban hex were they could be amongst the maximum 18 su's committed. So if your opponent is close to Moscow/Leningrad they may be useful.
Sapper Battalion. The Soviets have 32 of these. They are a weak support unit, and the sappers can be recycled into the Rifle Divisions.
Security Regiments. The Soviets have 37 of these. They can be used to cheaply block the Finnish No Attack Line. If the player considers this 'gamey' then there may be a surplus. They could then be disbanded.
Creatable Soviet Units
|HQ Combined Arms Army||00 1941||HQ Tank Army||07 1942|
|RIFLE DIVISIONS & BRIGADES||DATE||RIFLE DIVISIONS & BRIGADES||DATE|
|41a Rifle Division||00 1941||45 Rifle Division||10 1944|
|41b Rifle Division||08 1941||41 Rifle Brigade||09 1941|
|41c Rifle Division||12 1941||42a Rifle Brigade||04 1942|
|42a Rifle Division||03 1942||42b Rifle Brigade||07 1942|
|42b Rifle Division||08 1942||42 Ski Brigade||09 1942|
|42c Rifle Division||12 1942||45 Mountain Brigade||01 1945|
|44 Rifle Division||06 1944|
|CAVALRY DIVISIONS||DATE||CAVALRY DIVISIONS||DATE|
|41a Cavalry Division||00 1941||42 Cavalry Division||07 1942|
|41b Cavalry Division||08 1941||43 Cavalry Division||02 1943|
|TANK BRIGADES||DATE||TANK BRIGADES||DATE|
|41a Tank Brigade||09 1941||43a Tank Brigade||03 1943|
|41b Tank Brigade||10 1941||43b Tank Brigade||11 1943|
|42a Tank Brigade||01 1942||45 Heavy Tank Brigade||02 1945|
|42b Tank Brigade||07 1942|
|MOTOR/MECHANIZED BRIGADES||DATE||MOTOR/MECHANIZED BRIGADES||DATE|
|42 Motorized Brigade||04 1942||43 Mechanized Brigade||02 1943|
|42 Mechanized Brigade||09 1942|
|ARTILLERY DIVISIONS & BRIGADES||DATE||ARTILLERY DIVISIONS & BRIGADES||DATE|
|42 Light Gun Brigade||01 1942||43 Breakthrough Artillery Division||03 1943|
|42 Light Howitzer Brigade||01 1942||43 Heavy Gun Artillery Division||06 1943|
|42 Gun Brigade||05 1942||43 Gun Artillery Division||09 1943|
|42 Artillery Division||10 1942||44 Breakthrough Artillery Division||03 1944|
|43 Heavy Howitzer Brigade||02 1943||44 Army Gun Artillery Brigade||06 1944|
|ANTI-TANK ARTILLERY BRIGADES||DATE||ANTI-TANK ARTILLERY BRIGADES||DATE|
|41 AT Artillery Brigade||00 1941||44b AT Artillery Brigade||09 1944|
|43 AT Artillery Brigade||07 1943||42 TD AT Artillery Brigade||05 1942|
|44a AT Artillery Brigade||10 1943|
|MORTAR BRIGADES||DATE||MORTAR BRIGADES||DATE|
|43a Mortar Brigade||04 1943||44 Heavy Mortar Brigade||09 1944|
|43b Mortar Brigade||04 1943|
|ROCKET BRIGADES & DIVISIONS||DATE||ROCKET BRIGADES & DIVISIONS||DATE|
|42 Heavy Rocket Brigade||11 1942||43 Rocket Launcher Division||02 1943|
|44 Heavy Rocket Brigade||09 1944||44 Rocket Launcher Division||01 1944|
|42 Rocket Launcher Division||12 1942|
|TANK DESTROYER BRIGADES||DATE||TANK DESTROYER BRIGADES||DATE|
|44 Light SU Brigade||02 1944||45 Heavy SU Brigade||03 1945|
|45 Medium SU Brigade||01 1945|
|FORTIFIED REGION||DATE||FORTIFIED REGION||DATE|
|41 Fortified Region||06 1941||43 Fortified Region||11 1943|
|42 Fortified Region||03 1942|
|ASSAULT ENGINEER BRIGADE||DATE||ANTI AIRCRAFT BRIGADE||DATE|
|43 Assault Engineer-Sapper Brigade||05 1943||41 PVO AA Brigade||06 1941|
See also Soviet vehicle pool management.